General entry requirements, first cycle
In this course students will learn about different production stages, their internal and external dependencies and deliveries. The students will also learn how to plan a smaller production and budgeting and the related project documentation.
Basic framework in a production process.
Types of Roles found on a game development team; Project planing, budgeting, Documentation/Communication and Production cycle.
Teaching consists of online lectures, self study of literature and online discussions.
Deliveries and report/essays.