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iPhone game and application development
iPhone game and application development
Course syllabus
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COURSE SYLLABUS
S0014D iPhone game and application development, 7.5 Credits
Spel- och applikationsutveckling på iPhone
Valid for
Autumn 2010 Sp 1 - Spring 2011 Sp 4
Autumn 2011 Sp 1 - Autumn 2011 Sp 1
Autumn 2011 Sp 2 - Spring 2012 Sp 4
Autumn 2012 Sp 1 - Present
The version indicates the term and period for which this course syllabus is valid. The most recent version of the course syllabus is shown first.
Syllabus established
by 05 Aug 2010
Last revised
by Jonny Johansson, HUL SRT 15 Feb 2012
Education level
First cycle
Grade scale
G U 3 4 5
Subject
Mobile Systems
Subject group (SCB)
Computer Technology
Entry requirements
General entry requirements, first cycle
Specific entry
Examiner
Patrik Holmlund - Senior Lecturer
Literature. Valid from Autumn 2012 Sp 1 (May change until 10 weeks before course start)
Ingen obligatorisk kurslitteratur.
Course offered by
Department of Computer Science, Electrical and Space Engineering
Items/credits
Number
Type
Credits
Grade
0001
Assignment report 1
1.5
G U 3 4 5
0002
Assignment report 2
1.5
G U 3 4 5
0003
Assignment report 3
1.5
G U 3 4 5
0004
Assignment report 4
1.5
G U 3 4 5
0005
Assignment report 5
1.5
G U 3 4 5
Contact
Patrik Holmlund
,
patrik.holmlund@ltu.se
,
0910-58 53 92
Robert Brännström
,
robert.brannstrom@ltu.se
,
0910-58 53 58
Study guidance
Study guidance for the course is to be found in Fronter two weeks before the course starts. Students applying for single subject courses get more information in the Welcome letter.
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