[{"id":"D0010A","semesterYearStr":null,"data":{"paragraphMap":{"besk_ing":{"kod":"besk_ing","rubrik":{"en":"Ingress","sv":"Ingress"},"html":false,"text":{"en":"The student should have knowledge in basic methods of polygon modeling, texturing, animation and compositing digital film.","sv":"Studenten ska efter avslutad kurs ha kunskap om grundläggande polygonmodellering och texturering, kunna skapa animeringar i Maya, samt editera och ljudsätta digital film."}},"besk_text":{"kod":"besk_text","rubrik":{"en":"Description","sv":"Beskrivning"},"html":true,"text":{"en":"<!--)%(*--><span>Start with learning the user interface in Maya. Modeling for animation, principals for shading, basic lightning, keyframe-, motionpath- and attribute animation. Basic Inverse and forward kinematics. Expressions and post productions methods.</span>","sv":"<!--)%(*--><span>Polygonmodellering, olika animeringssätt, texturering, shading, ljussättning, rendering och postproduktion.</span>"}}},"kontaktPersonList":[{"uid":"johdan","mail":"daniel.ohrling@ltu.se","pnr":"","phone":"1075","surname":"Öhrling","givenName":"Daniel","name":"Daniel Öhrling","active":true,"sokbar":true},{"uid":"anbe","mail":"n.anders.berglund@ltu.se","pnr":"","phone":"2938","surname":"Berglund","givenName":"Anders","name":"Anders Berglund","active":true,"sokbar":true}],"termin":{"period":null,"year":2012,"termin":"ht"}}}]