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Courses at Luleå university of technology

Computer Game AI

7.5 Credits, Course, bachelor's level, S0006D
This course gives fundamental insights into the field of artificial intelligence with a focus on video games. Different methods and their applications in this context are explained and analyzed
Students will be armed with tools needed to create some sophisticated behaviors. This course will give people that are new to AI in game programming a quick start, which you can build on with more advanced AI courses. Target group: Computer science students and professional software developers that want to expand their knowledge in the field

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The course syllabus includes a description of the course and literature to be used. Within ten weeks before the course starts, a current course syllabus is published.

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Contact

For detailed questions about the course please do not hesitate to contact us.

Patrik Holmlund

Patrik Holmlund, Senior Lecturer

Organisation: Pervasive and Mobile Computing, Computer Science, Department of Computer Science, Electrical and Space Engineering
Phone: +46 (0)910 585392