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Android Game and Application Development 7.5 Credits

Spel- och applikationsutveckling på Android
First cycle, S0020D
Course syllabus valid: Autumn 2014 Sp 1 - Present
The version indicates the term and period for which this course syllabus is valid. The most recent version of the course syllabus is shown first.

Syllabus established
by 28 Oct 2010

Last revised
by Director of Undergraduate Studies Jonny Johansson, Department of Computer Science, Electrical and Space Engineering 04 Apr 2014

Education level
First cycle
Grade scale
G U 3 4 5
Mobile Systems
Subject group (SCB)
Computer Technology

Entry requirements

In order to meet the general entry reguirements for first cycle studies you must have successfully completed upper secondary education and documented skills in English language and Intermediate to advanced programming knowledge, including object oriented programming, and algorithms and data structures, corresponding to at least 7.5HP, recommended is knowledge in Java programming.

More information about English language requirements


Selection B

Course Aim

The goal of the course is to introduce the student to the Android operating system and Android SDK and to give the knowledge required for creating own applications. You will learn to use the Android APIs and how to implement components like activities, services and widgets as well as how to do graphics programming, use sound and access sensors.


The course will introduce you to the most important aspects of the Android platform and Android SDK as well as the use of the Eclipse IDE for developing and deploying Android applications to an Android emulator or Android handset.


This is a web-based distance course consisting of video lectures and assignments, there are no physical or face-to-face meetings. All content is provided via a online portal that contains study materials, assignments, discussion forums and more.


Examination is done in form of programming assignments.

Johannes Hirche

Literature. Valid from Autumn 2014 Sp 1 (May change until 10 weeks before course start)

Course offered by
Department of Computer Science, Electrical and Space Engineering

0001Assignment report 11.5G U 3 4 5
0002Assignment report 21.5G U 3 4 5
0003Assignment report 31.5G U 3 4 5
0004Assignment report 41.5G U 3 4 5
0005Assignment report 51.5G U 3 4 5

Study guidance
Study guidance for the course is to be found in our learning platform Canvas before the course starts. Students applying for single subject courses get more information in the Welcome letter. You will find the learning platform via My LTU.