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Audio in digital games 7.5 credits

Ljud i digitala spel
First cycle, S0039F
Course syllabus valid: Autumn 2021 Sp 1 - Present
The version indicates the term and period for which this course syllabus is valid. The most recent version of the course syllabus is shown first.

Education level
First cycle
Grade scale
U G#
Audio Technology
Subject group (SCB)
Media Production

Entry requirements

In order to meet the general entry requirements for first cycle studies you must have successfully completed upper secondary education and documented skills in English language

More information about English language requirements


The selection is based on 1-165 credits.

Course Aim

After the course is finished the student can account for tools and management of audio in digital games.

The student can discuss and account for the part audio plays in digital games.

The student has understanding for the integration in-between audio, game mechanics and graphics.

The student has understanding for audiotive story telling in digital games.

The student can create audio for digital games and can work with the implementation of audio in digital games.



The history of game audio.

Creation of audio for digital games.

Tools for handling game audio.

Trade knowledge – Game industry



Each course occasion´s language and form is stated and appear on the course page on Luleå University of Technology's website.



Sound design for digital games

Voluntary field trip to businesses in the game industry at self-cost.

If there is a decision on special educational support, in accordance with the Guideline Student's rights and obligations at Luleå University of Technology, an adapted or alternative form of examination can be provided.

Hand in assignments

Presentation of final project


Technical requirements: access to a computer with specifications for basic games and install permission.

Nyssim Lefford

Literature. Valid from Autumn 2021 Sp 1 (May change until 10 weeks before course start)

Course offered by
Department of Social Sciences, Technology and Arts

CodeDescriptionGrade scaleCrStatusFrom periodTitle
0003Final TaskU G#3.50MandatoryS14
0005Assignment reportU G#3.00MandatoryA16
0006Take-Home examinationU G#1.00MandatoryA16

Study guidance
Study guidance for the course is to be found in our learning platform Canvas before the course starts. Students applying for single subject courses get more information in the Welcome letter. You will find the learning platform via My LTU.

Syllabus established
by 26 Apr 2012

Last revised
by Director of Undergraduate Studies Daniel Örtqvist, Department of Social Sciences, Technology and Arts 16 Jun 2021