Computer Game Development and Programming
Description
The education includes both game programming courses and creative projects. You will study courses in AI Programming, Physics programming for games, Game Engine architecture, Graphics Programming, and Game Production, among others. From the ground up, you will be able to program and create the underlying system and rules that govern a game. You will learn to create artificial intelligence for video games, exploring algorithms and techniques that enable game characters to act intelligently and realistically within the game. Ensuring a game follows the laws and physics is crucial for realistic gaming experiences, which is why you will learn to simulate various physical phenomena. You will learn how to implement gravity, collisions, and motion in games. Furthermore, you will gain a deeper understanding of how game engines function and how to build and customize one. Graphics play a pivotal role in computer games, and you will learn to create visual effects and optimise graphic performance for the best visual experience. To prepare you for the job market we mirror the technology and software used in the industry today.
During the education, you will work on creative game projects, both individually and collaboratively. We provide authentic production environments, and you will have the opportunity to create games alongside students from the Computer Graphics for Games and Film program. The collaboration between programs allows you to apply your knowledge in both technical and creative ways. At the end of your education, you will complete a thesis project, and many choose to do this with a company in the industry, either in Sweden or abroad. When you graduate, you are well prepared for a career in the gaming industry. However, due to your solid expertise, you also have the option to seek employment in other programming related roles.
Career opportunities
Application
Bachelor programme in Computer Game Development and Programming, International students,
Skellefteå,
Normal teaching, Autumn 2024
Entry requirements
In order to meet the general entry requirements for first cycle studies you must have successfully completed upper secondary education and have documented skills in English language. Exemption for Swedish A and B / Swedish 1-3. +
Upper secondary school courses English 6, Mathematics 3b or Mathematics 3c.
More information about English language requirementsSelection
The selection is based on final school grades or Swedish Scholastic Aptitude Test.
Application
Bachelor programme in Computer Game Development and Programming, Nordic students,
Skellefteå,
Normal teaching, Autumn 2024
Entry requirements
In order to meet the general entry requirements for first cycle studies you must have successfully completed upper secondary education and have documented skills in English language. Exemption for Swedish A and B / Swedish 1-3. +
Upper secondary school courses English 6, Mathematics 3b or Mathematics 3c.
More information about English language requirementsSelection
The selection is based on final school grades or Swedish Scholastic Aptitude Test.
Do you want to know more about the programme?
The programme syllabus includes a description of the programme structure and its courses. The study schedule shows the order in which the courses in the programme are carried out. The qualification descriptor includes local and central requirements that must be met for a particular degree.
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