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Research at Luleå University of Technology gambling mindset in cooperation with Zordix will provide safer mine.

Gamification of research results in safer mine

Published: 7 January 2015

Researchers at Luleå University of Technology will be using the same kind of thinking that in the gaming world to help the mining industry to better teach safety and reduce injuries. Research is conducted in close cooperation with the northern Swedish game developer Zordix with support from VINNOVA Research & Grow and with the University as co-sponsors.

Professor Anders Ågren
Professor Anders Ågren at Luleå University of Technology who leads the university's Area of excellence in research and innovation, Innovative art and science.

- The University's Area of excellence in research and innovation, Innovative art and science, have identified the cooperation between Zordix, mining and Luleå University of Technology as innovative and important. Therefore, we are funding a feasibility study that will allow that multiple researchers can participate, says Professor Anders Agren, scientific director of the university's Area of excellence in research and innovation, Innovative art and science.

What it comes down to is that in cooperation between research and enterprice develop an interactive learning environment for mine safety crafted with game technology. The intention is that during the project year develop and support the company in the development of a prototype and later a finished product.

- We have for some time been working to design an intuitive and motivating safety training for the mining industry as we now can realize in a first prototype, says Matti Larsson, CEO of Zordix AB.

"Training Environment for mine safety - with research on learning and motivation" is the name of the project. The aim is to strengthen the work of changing attitudes and increase the motivation for workers and the mining industry entrepreneurs to enable them to assimilate and apply the applicable safety regulations.

Interest in security solutions in the industry is large and in the computer games industry Serious Games is a relatively new branch with the opportunity to develop interactive solutions.

- Interactive training within the industry is an exciting new direction in Serious Games that need further research and development, says Matti Larsson.

Anders Ågren

Anders Ågren, Professor Emeritus

Organisation: Operation, Maintenance and Acoustics, Department of Civil, Environmental and Natural Resources Engineering