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Inauguration of the VR Studio

Today the inauguration of the Virtual Reality Lab at Luleå University of Technology took place with a demonstration for press and industry. The VR studio will be a powerful tool for visualizations and presentations and will be used by both researchers and students.

"The VR studio gives researchers and students the opportunity to conduct studies of the function and activity in realistic virtual environments, as in the current situation is difficult to simulate or safely achieve in reality. Interactive features and 3D technology makes it possible to plan and control various events in the mining, urban development and construction", says professor Gustav Jansson, one of those responsible for planning the studio building.

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In the mining research the VR technology can help visualize the ore bodies and show where it´s most appropriate to place new boreholes. For exploration this technology can enhance the understanding of where new ore bodies can be found.

The Virtual Reality Lab will be used in the The EU initiative for Sustainable Intelligent Mining Systems, SIMS, a three year project that will begin in 2017. SIMS has a total budget of 168 million SEK, with most of the funding coming from Horizon 2020, EU:s biggest research and innovation programme.

The VR studio is financed with funds from SIP STRIM / Vinnova, The Kempe Foundations and Luleå University Lab Fund. The VR studio will be rented by external actors for VR applications, workshops, meetings and presentations.

In the media

Tobias Bauer

Bauer, Tobias - Associate Professor

Organisation: Ore Geology, Geosciences and Environmental Engineering, Department of Civil, Environmental and Natural Resources Engineering
Phone: +46 (0)920 492150
Room: T1328 - Luleå»
Gustav Jansson

Jansson, Gustav - Associate Professor

Organisation: Construction Management and Building Technology , Industrialized and sustainable construction, Department of Civil, Environmental and Natural Resources Engineering
Phone: +46 (0)920 491835
Room: T2007 - Luleå»

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VR-Studio installation

Published: 25 January 2017

VR - Virtual reality - is a computer technology that simulates the environment and the user's physical presence with a high degree of interaction. The VR-Studio is now installed at the university will primarily be used by researchers and students in construction, architecture, ore geology and rock engineering.

Lecturer and researcher Gustav Jansson is one of the responsible for purchasing and planning of this studio.

How shall this the VR Studio be used?

"The VR studio will provide possible for researchers and students to undertake studies of the function and activity of lifelike, virtual environments, as in the current situation is difficult to simulate or safely achieve in reality. For example, in ore geology we create 4D simulations of the bedrock in large and small time spans. Analysis and visualization with interactive features and 3D technology enables groups to plan and control various events in the mining, urban development and construction. The development of virtual interactivity in gaming technology means that the simulation and analysis can be shifted from the individual to a group of players to control the action."

How do You create a virtual world?

"Virtual worlds may be created in various ways. The advantage of VR Studio is that it is open to different VR platforms. 3D models and related information (eg. Materials, data, time, owners) can be imported into game environments and where associated with the properties. Properties models can be: they collide, a lot, takes a process to follow or that they behave in different ways to different events. The different actors can be programmed to have the characteristics to analyze environments (fly, walk, run, start / stop, etc.). Ambient environments are programmed to provide the conditions that mimic reality with the weather, light, heat, and other forces that affect the simulation."

What is the cost for this studio and how is it funded?

"We applied for and has been awarded funding from various industry related research projects linked to Vinnova and from LTU Lab Fund and the Kempe Foundation. We have internal funding from our areas of excellence in research and innovation Attractive built environment and Future Mines. Equipment and refurbishment amounts to costs of approximately 6.5 million SEK. Development of VR environments are continuously in research and in various courses, says Gustav Jansson.

Below a demo from Virtalis Media with software GeoVisionary V2.

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Source: Virtalis Media

Tobias Bauer

Bauer, Tobias - Associate Professor

Organisation: Ore Geology, Geosciences and Environmental Engineering, Department of Civil, Environmental and Natural Resources Engineering
Phone: +46 (0)920 492150
Room: T1328 - Luleå»
Gustav Jansson

Jansson, Gustav - Associate Professor

Organisation: Construction Management and Building Technology , Industrialized and sustainable construction, Department of Civil, Environmental and Natural Resources Engineering
Phone: +46 (0)920 491835
Room: T2007 - Luleå»

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