Bachelor Programme in Computer Game Programming

180 Credits, Programme, bachelor's level
Computer Game Programming is an education for those who like to work within the exciting game industry. In this engineering programme you will focus on game programming and prepare for an international labour market.

After completing the education you have become a skilled programmer who has good knowledge in game development and game production. Computer Game Programming leads to an engineering degree which has some implications on the entry requirements but also guarantees solid technical knowledge in your field of work. During the education you will also learn about the entrepreneurial way of thinking so that you can reach out with your ideas and products. The place of study is Skellefteå where students collaborate with students in Visual Arts and Digital Design.

Description

The education is based on an general engineering education and complemented with a number of game programming courses and projects. Among the competenses included are AI programming, physics programming for games, graphics programming, game engine architecture, game production and a number of game projects. For a modern 3D game you need skills from a number of areas and at Luleå University of Technology you are trained in several of them. The education is production-oriented, which means that we create production environments so that you are given the opportunity to work with other developers, graphics artists or others to learn industrial working methods.

Labour market

In Sweden and the rest of the world, the computer game industry is growing, which means that more skilled game programmers are needed. The film industry also needs programmers who understand technology and workflows for the production of special effects.

Application
International students,
Skellefteå, Normal teaching, Autumn 2020

Startdatum 2020-08-31, v.36 2020
Skellefteå
Day-time, 100%
English
LTU-87420
2020-01-15
10
Entry requirements

In order to meet the general entry requirements for first cycle studies you must have successfully completed upper secondary education and have documented skills in English language +

Swedish upper secondary school courses Physics 2, Chemistry 1, Mathematics 3c (specifik entry A8).

Or:

Swedish upper secondary school courses Physics B, Chemistry A, Mathematics D (specifik entry 8)

More information about English language requirements»

Selection

The selection is based on final school grades or Swedish Scholastic Aptitude Test.

Apply here»

Application
Nordic students,
Skellefteå, Normal teaching, Autumn 2020

Startdatum 2020-08-31, v.36 2020
Skellefteå
Day-time, 100%
English
LTU-87421
2020-04-15
20
Entry requirements

In order to meet the general entry requirements for first cycle studies you must have successfully completed upper secondary education and have documented skills in English language +

Swedish upper secondary school courses Physics 2, Chemistry 1, Mathematics 3c (specifik entry A8).

Or:

Swedish upper secondary school courses Physics B, Chemistry A, Mathematics D (specifik entry 8)

More information about English language requirements»

Selection

The selection is based on final school grades or Swedish Scholastic Aptitude Test.

Application period starts 2020-03-16

Do you want to know more about the programme?

The programme syllabus includes a description of the programme structure and its courses. The study schedule shows shows the order in which the courses in the programme are carried out. The qualification descriptor includes local and central requirements that must be met for a particular degree.

 

Q  Did you not find answers to your questions? 

At Universityadmissions.se, you can find answers to many questions regarding application, admission and eligibility. You can also contact us with general questions about studying at Luleå University of Technology and questions related to eligibility and admission.

 

Questions about the programme

For detailed questions about the contents of the programme, please do not hesitate to contact us. For questions about application, admission, eligibility, and fees, please see information above.

Patrik Holmlund

Patrik Holmlund, Senior Lecturer

Organisation: Pervasive and Mobile Computing, Computer Science, Department of Computer Science, Electrical and Space Engineering
Phone: +46 (0)910 585392