This course will focus on how computer game productions are organized and executed.
In this course students will learn about different production stages, their internal and external dependencies and deliveries. The students will also learn how to plan a smaller production and budgeting and the related project documentation.
This course will focus on how computer game productions are organized and executed.
In this course students will learn about different production stages, their internal and external dependencies and deliveries. The students will also learn how to plan a smaller production and budgeting and the related project documentation.